Future users of Oculus VR’s Rift headset could use their hands to control virtual reality games, or visit a 3D model of the Roman Colosseum, thanks to two acquisitions the company made this week.
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The Oculus Quest is a standalone VR headset that runs games on a Snapdragon 835 rather than relying on a PC headset. This gives the headset far more flexibility when it comes to an untethered VR ...
The hard-to-find standalone VR headset is getting even more immersive with new games and experiences that support hand tracking. Nobody could have predicted that a year after launch the Oculus Quest ...
Sadly my eyes are too far apart for all of the currently on market VR headsets. I can never get both eyes in focus at the same time. I have tried a windows mixed reality set, PS VR, and Vive. Maybe ...
Touch was unveiled shortly after the Rift launched. Nine months later, the controllers are finally available, offering customers a more immersive way to experience VR games. The Rift ships with one of ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...